C++
Usual things I do in C++ include
- Demoscene-related
- PK Is Dead by SpinningKids, sources of a Windows demo written in OpenGL, released at Mekka & Symposium 2002
- aN ewGene by Spinning Kids, sources of a PC/Windows demo written in OpenGL, released at Buenzli 2002
- minifmod++ a new version of minifmod (a cut-down version of fmod by Firelight Technologies), written
- cpp-markdown evolution of a C++ library for parsing markdown – on hold
- Others
- Containers2 (closed source, for now) – an experiment on C++ containers
C#
- IoT project: Neural Thermostat (closed source, for now)
- Knx.net for .net Core 6.0
Retro
- Applesoft-RayTracer a raytracer written in Applesoft Basic for Apple ][
- Recapping an Amiga 2000
- Bresenham line downgrading from templated C++, to non-templated C++, to ASM 386, Asm 8086, and finally (hopefully) 6502.
AI
- Doing coding interviews and asking obscure C++ question to GPT3 and ChatGPT (this should probably be classified as a form of torture for NLP models)
Blogging
- This blog
- Explaining C++ to my dog – my main blog about C++ and AI, in English
- More or less the same, but in Italian (more less than more)